A creature takes 8d8 lightning damage on a failed save, or half as much damage on a successful one. 1 Minute. Transform a creature you touch into a beast whose challenge rating is equal to or less than the target’s level. Make a ranged spell attack against the target. The Tempest Cleric is one of the options available to Clerics in the 5e Player’s Handbook. Thunder Step ( pointer) 3rd-level conjuration. Range: 90 feet. Tempest Clerics are fucking awesome. It isn't much of a combat spell, seeing as it's an action and not a bonus action. ago. EE. On a failed save, the attacker is pushed in a straight line. I really like Thunderstep as a walking trap. But absolutely ditch thunder step for Dimension Door. Aid PHB (Optional): With an 8-hour duration and three targets, this is a staple buff that’s worth casting literally every day. plisnithus8 said: Thunderstep’s description does mention “teleport” without defining it in the description, but there is already a spell called Teleport that does clue us in that the process happens “instantly,” a synonym for “immediately. It causes a huge boom and sends objects flying. If the grappler/grapple-e are separated by movement/distance, the grapple ends immediately. Teleportation. A Complete Guide To Playing A Hexblade Warlock In 5e D&D. Summary: The caster teleports and creatures within 10 ft must. Specifically: To target something, you must have a clear path to it, so it can't be behind total cover. The order of events must be disappearance, origin of thunder clap, reappearance. 豁免失败者受到3d10点雷鸣伤害,豁免成功则伤害减半。. Step being worse than Disengage doesn't mean it won't work The fourth edition of D&D had a mechanic very similar to this Step action (though the action economy of 4e is a good bit different from 5e), so similar things have certainly been done; as has literally this exact mechanic (in the second edition of Pathfinder). However, a lot depends on your character and your party composition. You touch one Tiny, nonmagical object that isn’t attached to another object or a surface. Deities commonly revered by Tempest Clerics include: Talos, God of Storms and Destruction. Thunder Step is a 3rd level conjuration spell, the range of thunder step are 90 feet and it has required only vocal components. Cloud of Daggers Concentration Conjuration • V, S, M. The Eldritch Knight Fighter's spellcasting is limited, but still very powerful. The party members rolled their eyes. Ranger: Absorb Elements is excellent, but it isn’t great at actually dealing specifically Thunder damage. A wave of thunderous force sweeps out from you. What would a Lich for each class in D&D 5e. will preserve momentum. Dropping something is not an action, is certainly instantaneous and is not tagged as such. Playing 5e dnd -- Pretty sure the wizard is going to try this at our next session. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. The big upside of 5e, and why. Here's the twist that allows player/DM interpretation. The thunder can be heard from up to 300 feet away. In fact, Vortex Warp is the only current 5e spell that allows you to teleport your foes. 3rd-level conjuration. Tidal Wave (EEPC / XGtE): Being knocked prone typically isn’t a problem in 5e because standing costs so little. To truly excel as an adventurer in D&D 5e, having Misty. Sorcerer 3. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. The map of the Thunder Cliffs Caves represents the cave system at low tide. A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The first time you hit with a melee weapon attack during this spell's duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder damage to. Thunder step makes extra noise,. Since 5e doesn’t rank these minuscule measurements of. You create a burst of thunderous sound, which can be heard 100 feet away. Casting Time: 1 action. The thunder can be heard from up to 300 feet away. Toll the Dead. Thunder Step. Thunder step – It’s like misty step, but better. Not to be confused with the Thunder Clap cantrip: 'You create a burst of thunderous sound that can be heard up to 100 feet away. Fey Wanderers can learn Misty Step at level 5 and Dimension Door at level 13, and then at level 15 they gain the Misty Wanderer feature. The thunder can. The more I think about Thunder Step, the more I'm curious why this spell exists. Bonus Actions Fey Step. Powerful summoners, teleportation experts, and masters of making something from nothing at all, wizards who adhere to the School of Conjuration make for some of the most versatile spellcasters in Dungeons & Dragons 5e. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Then one of the following effects occurs, based on. A stroke of lightning forming a line of 100 feet long and 5 feet wide blasts out from you in a direction you choose. More details on the Scroll of Thunder Step can be found at Thunder Step Spell Details Detect Magic Aura. You teleport yourself to an unoccupied space you can see within range. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. Spells (potentially) benefited by the caster's size. Last Updated on January 22, 2023. Feb 28, 2018. Liam Blackley. Warding Wind. Gust of Wind, Shatter. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. 1st-Level Spells Absorb Elements Chaos Bolt Chromatic Orb Thunderous Smite Thunderwave 2nd-Level Spells Shatter 3rd-Level Spells Elemental Weapon Glyph. Cloud of Daggers Concentration Conjuration • V, S, M. Misty Step Edit Page Content. When you use a contingency like when I get surrounded by 3 or more enemies, use thunder step to escape. The spell, thunder step, is copyright Wizards of the Coast. Water Breathing – 2. The thunder can be heard from up to 300 feet away. Components: V. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Zephyr Strike. The first time you hit with a melee weapon attack during this spell’s duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder damage to the target. A wave of thunderous force sweeps out from you. your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6. THe spell is instantaneous but contains AT LEAST two (and possibly) three effects, distinct and in sequence. Heal of time: (Prerequisite chronal speedborn archetype) As an action, you touch a creature and spend X Joules equal to 1/3 your speedborn level (rounded up) and heal this creature by. Le sort foulee tonitruante pour D&D 5e. For the warlock spell list without optional spells, see Core Warlock Spell List. It works only with some spells, when there is a perceivable circumstance before the damage that allows you to use it as a trigger. Casting Time: 1 action. Thunder Step. Scroll of Thunder Step Rarity Uncommon Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 101 - 500 gp Price (per Sane Prices) 400 gp. Thunderwave. Storm lords have been the rulers of the seas for eons and they stand above all mages. Duration: Instantaneous. Cleric Level. Damage/Effect. Honestly, I think a upcast Earth Tremor is the better deal if Thunder Step is intended to harm the caster- just over half the damage, but it's safe to the caster, and can prone. Let's say you are 10 feet away and want to run for the exit as your action. This spell adds versatility and tactical depth to the game, enhancing the overall gaming strategy. Lose concentration in midair, and you're. Duration: Instantaneous. Spell Level: 3. Thunder Step is a 3rd level conjuration spell, the range of thunder step are 90 feet and it has required only vocal components. Trying to get a powered ring of air elemental command so he can fly without concentration sooner. The Cleric channel divinity of Destructive Wrath gives you automatic max damage to a spell, negating the need for a roll for damage. A storm cloud gathers at the sky, centered on a point you can see and spreading to a radius of 360 feet, and shoots lightning bolts at nine different points of your choice within the area. We will explore every facet of this spell, from its standard uses to unconventional tricks to supercharge your battle prowess. Thunder Step, Dimension Door, and Yoinking Objects. DnD Spells List enables your to create your own spellbook for your character! Click on the "Create your Spellbook" red button in the top of the table to enter in spellbook selection mode. Lightning Bolt. If anything, teleporting is less useful in PF2e than 5e since AoOs are niche. Crown of Madness Concentration Enchantment • V, S. 1 Action. This will not just save you from getting killed but also do some nice damage to. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. I've already compared it to an upcast Shatter mixed with Misty Step. The wind lasts for the spell’s duration. returntileo. Thunder Step. Secondary. Each of the creatures which are within the 15-foot cube originating from you want to make the constitution saving throw. Warlock 4 gives you more than you need, but you get an ASI from it. If you can do one, you can do the other. A comprehensive list of all official spells for Fifth Edition. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Yes, you can use misty step with Spell Mastery, but. If a teleport spell is intended to allow you to take a person with you, it will say so in the spell. You teleport yourself to an unoccupied space you can see within range. Use the Party Toolbox to manage multiple parties. Some are found in dungeons, whereas others might be bought. 90 ft range. . There are 13 thunder spells in DnD 5e. Talos makes her a great and feared commander. Thunderclap. But "removed from play" isn't a condition in 5e. Learn how to cast Thunder Step 5e, a spell that teleports you to an unoccupied space with a thunderous boom and deals damage to nearby creatures. There’s a reason it’s only got a Verbal component. At Higher Levels. Usable By: Sorcerer, Warlock, Wizard. It’s also available on sorcerer, warlock, and wizard classes. An unwilling creature must make a Wisdom saving throw to avoid. 3rd-level conjuration. An invisible wall of force springs into existence at a point you choose within range. 168. The Eldritch Knight Fighter's spellcasting is limited, but still very powerful. Someone claiming: "rounds are about six seconds long" in 5e is easy to prove right, there is that sentence in the rules. Dimension Door can do the same thing (i. from the caster and visible to the caster. Control Water. Thunder Step: "You teleport yourself to an unoccupied space you can see within range. 181) includes precisely this use: The non-ore prisoners wear manacles on their ankles that reduce their speed by 20 feet. Straight up sound-induced pain. I know they're technically an optional rule. A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Major Image – 3. The option to do thunder damage instead of other damage types can be useful in certain situations. Grappling a caster to lock them down is rarely the best idea, but unlike melee characters they can be very effectively controlled with Silence or Blindness (which completely breaks Misty Step). It’s designed to escape a grapple. 2nd-Level Spells. In any case, Misty Step doesn't require motion and neither do spells like Dimension Door or Thunder Step. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Each creature other than you within 5 feet of you must make a Constitution saving throw. One of my players is playing a gnome wizard, and they. That just doesn't seem. Lightning flashes in the area, thunder booms, and strong winds roar. Unofficial Description: You teleport within range, causing thunder damage to creatures near where. (no more than 5,000 feet beneath the cloud) when it appears must make a Constitution saving throw. A tyrannical and supremely devout servant of Talos. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be pushed 10 feet away . The mind can telepathically share with you what it sees and hears (no action required). A prison in the shape of a cage can be up to 20 feet on a side and is made from 1/2-inch diameter bars spaced 1/2 inch apart. Cast Thunder Step and teleport 25 ' straight up. by Prince Phantom. On a successful save, the creature takes half as much damage and isn't pushed. 你消失后瞬间爆发出一阵雷霆般的巨响,在你离开的区域10尺范围内的每个生物必须进行一次体质豁免。. The first is almost always a massive downgrade from Fireball due to area of effect, * and the second is a large slot investment for an effect often mimicked by the 2nd level Misty Step. Since Balor's feature doesn't say another creature may come along, Balor's teleport feature is a solo trip (since other creatures. D&D 5e clerics rely heavily on their Wisdom for their spellcasting abilities, so it's vital to reach the 20 cap as soon as possible. Within the context of the Fighter's proficiencies, limited access to the Wizard's spell list gives the Fighter a lot of options. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Immediately after you disappear, thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against. Components: V, S. Thunder Step damaging allies? You teleport yourself to an empty space you can see. Each creature within 5 feet of a point struck by a lightning bolt must make a Dexterity saving throw. When you use a contingency like when I get surrounded by 3 or more enemies, use thunder step to escape. A wave of thunderous force sweeps out from you. Thunder Step has you covered! Thunder Step lets you teleport yourself to any unoccupied space you can see within a distance of 90 feet. The duration of this spell is instantaneous and casting time 1 action. Tempest Domain Spells. The Wizard spells 5E has on offer help your character do everything from deceive enemies, raise the dead, or just deal massive, massive damage. Control. Thunder step (conjuration) 4th Level Charm monster. 1st Level. The Distant Spell Metamagic states:. Lorsque vous lancez ce sort en utilisant un emplacement de sort de niveau 4 ou supérieur, les dégâts augmentent de 1d10 pour chaque niveau d'emplacement au-delà du niveau 3. DD is fighting with too many other good utility spells. Casting spells uses the Cast a Spell action, not the Attack action. While misty step doesn’t mention gear at all. 5e is not PF where everything is tagged. Shapes Added to Measure Tool Opt in to the VTT redesign to. Duration: Instantaneous. and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder. A Lightning Golem, electrically powered suit of armour, or Lightning Elemental will give your players a shock they won’t soon forget. Thunder Step Sources: Xanathar. The person who casts “Scatter” can teleport up to five creatures to a short- to mid-range location. Part of our D&D 5E Basic Build Series, this Fiend Patron Warlock uses the Pact of the Chain to complement a suite of damage and control spells. (conjuration) Thunder step (conjuration) 4th Level Charm monster (enchantment) Elemental bane (transmutation) Shadow of moil (necromancy) Sickening radiance (evocation). Misty step — bonus action teleport doesn’t provoke attack of opportunity; Thunder step — 1 action teleport that deals damage, can teleport with a friend; Dimension door — 1 action teleport for two for positioning or escape; Far step — bonus action teleport every turn for 1 minute for hit and run tactics Here are the other 4th-level Warlock spells and my X/5 rating for each: Summon Aberration – 5 (basically a linear upgrade from Summon Undead, although I personally like the undead’s extra abilities better than the aberrations) Summon Greater Demon – 4. fandom. Hello everyone, except my players: Tyler, Wes, Sam, Katherine. You can also bring items when using the spell. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. Thunder step was a conjuration spell that teleported the caster over a short distance, leaving behind a deafening shockwave of sonic energy. Ensorceleur. Tämän loitsun jälkeen pelaajan hahmo voi teleportoida mihin tahansa näkyvään, tyhjään tilaan 30 jalan etäisyydellä. Thunderous Smite. Rangers have quite a number of ways of teleporting. But, you say, Wall of Force not only blocks physical movement, it also extends to the ethereal plane. 3-level Conjuration Casting Time 1 action . The spell, thunder step, is copyright Wizards of the Coast. I think that an "instant" is an undefined unit of time. Unlike spells like Enlarge/Reduce, Animate Objects, and many others, this doesn't include a "that aren't being worn or carried" clause. The thunder can be heard from up to 300 feet away. Calling thunder step 5e all adventurers and spellcasters! Are you ready to harness the power of thunder and teleportation inSpell: Thunder Step (5e) Guide for d&d 5th edition. Monsters aren't terribly complex, but you can't just grab something at a given CR and say "Go!". 豁免失败者受到3d10点雷鸣伤害,豁免成功则伤害减半。. You teleport yourself to an unoccupied space you can see within range. The. Wizard. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. 99. As there damage out out is similar. Yeah, 5e is simultaneously easy (compared to 3e) and stupidly hard to DM for. Casting Misty Step a bunch of times, since it's just a 2nd-level-spell and you're likely to suceed on the Charisma save eventually. A creature made of inorganic material. Ranger: Absorb Elements is excellent, but it isn’t great at actually dealing specifically Thunder damage. Just be aware the thunderclap will also hurt allies. Same as above, except you need to resolve the debate over whether these spells' abilities to "bring an extra willing creature" interferes with the spell's ability to be put in a Glyph of Warding. The lightning ignites flammable objects in the area. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. $1. Like a storm of lightning that strikes down from above, or a whirlwind of destruction that sucks up everything in it's path, a Paladin who adheres to this oath learns to become a storm themselves. SRD. Thunderstep allows you to save people and is a great choice overall. A target has half cover if they’re behind cover which obscures over half of their body from an attacker. Stormborn is a rare D&D 5e Tempest Domain cleric feature that isn't purely combat-focused. . Thunder Step. Spell. Vampiric Touch (1A) 1 Minute: Self: Necrotic: Heal your wounds by inflicting melee damages to creatures. If they fail they will take a massive 3d10 thunder damage. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. 响声在300尺内都可以被听到. You only have ~5 spells known. The first time you hit with a melee weapon attack during this spell’s duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder damage to the target. Thunder Step: You teleport yourself to an unoccupied space you can see within range. Stage 1. Combat Step by Step. Spell Tags: Teleportation. The thunderbird can beat its massive wings, causing a loud thunderclap audible out to 5 miles. Booming Blade doesn't tell you that it makes sound that can be heard a certain distance away. Thunder Step 5e The spell does exactly what it says. The classes with the most thunder spells include Sorcerers (8), Wizards (8), Druids (6), and Bards (4). You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. Compendium Content Only. These stormborns are focused on developing the mystic and arcane power needed to control the thunder, learning its secrets and mastering it to their fullest extent. 1st Level Spell Thunderwave and if someone hits you with thunder or lightning you Absorb Elements and throw it back at him. Thunder Step. Range: 90 feet. Boots of Speed. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a. Forcecage is without a doubt one of the most powerful spells in 5E. This bypasses Wall of Force. Thunder Cliffs Caves The caves at the base of the Thunder Cliffs, used by seafarers for centuries, are now controlled by the Cult of Talos. First off, PC's don't get multiattack; that's exclusive to NPC creatures and is itself a type of action. 3rd-level conjuration. Compare it to the spell thunder step:. Channel divinity is your best friend. Any damage would indeed trigger a Concentration Save, then the held spell goes off and is resolved, and then the creature that attacked him and set off the Ready action resumes their turn. The fact that it says that the thunder happens right after disappearance rather than right after teleportation supports this two-step interpretation. You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish ( quipper ), rat, raven, sea horse, spider, or weasel. Hunger of Hadar – 3. Enemies Abound – 1. The wave of force emits a thunderous boom audible out to 300 feet. A stroke of lightning forming a line of 100 feet long and 5 feet wide blasts out from you in a direction you choose. You teleport yourself to an unoccupied space you can see within range. "While manifested, the spectral mind can hear and see, and it has darkvision with a range of 60 feet. Thunder Shock Last Resort (5e Spell) Thunder Step (5e Spell) Thunder Storm (5e Equipment) Thunder Strike (5e Spell) Thunder Striker (5e Equipment) Thunder Sword (5e Equipment) Thunder Warrior (5e Feat) Thunderbolt (5e Equipment) Thunderbolt (5e Spell) Thunderbolt Iron Weapon (5e Equipment)Thunder Step is a spell for 5th edition published in Xanathar's Guide to Everything . You teleport yourself to an unoccupied space you can see within range. " It's on you to prove that teleport in 5e isn't using what 5e says it is using. Pushing Wave. It deafens you and other creatures in its area. However, while Shield's benefit is brief and instantaneous, Mirror Image's benefit lasts for up to a minute. I also think. Misty Step. Upon casting the spell, the. The spell does exactly what it says. Thunderous Smite. Artificer Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. A wave of thunderous force sweeps out from you. V. Categories: 5e. Unlike Thunderwave, which affects a cube emanating from the caster as the point of origin, Thunderclap surrounds the caster. Spells. Sell me on Dimension Door. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. My point is: it differs from spell to spell. You disappear in a cloud of harmless vapor of your choosing and reappear within five feet of your original standing point. 5 Mirror Image Is Illusory Defense. It doesn’t appear in the Player’s Handbook but was introduced in Xanthar’s Guide to Everything. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Purchasing this bundle unlocks the Xanathar's Guide to Everything book in digital format in the game compendium with all the artwork and maps, cross-linking, and. You can bring along objects as long as their weight doesn’t exceed what you can carry. Wizard. Dimension Door/Thunder Step. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Create Characters Outside the VTT Create unlimited characters in the Character Vault. Misty Step was a nice way for mages to escape danger without provoking AoOs in 5e. It's a bonus action, meaning players can cast it and still contribute to the fight with their action. You can bring along objects and one willing creature with you, and the spell has a higher damage output at higher levels. 1st level - Comprehend Languages, Detect Magic, Disguise Self, False Life, Jump, Longstrider, Mage Armor, Protection from Evil and Good. Duration: Instantaneous. Intellect Fortress – 3. Thunder step is one of the best teleportation spells in 5e. On a successful save, the creature takes half as much damage and isn't pushed. Spells. Thunder Step is a spell for 5th edition published in Xanathar's Guide to Everything . Casting Time: 1 action. Thunder Step has you covered! Thunder Step lets you teleport yourself to any unoccupied space you can see within a distance of 90 feet. Events that occur instantaneously are effectively simultaneous for most purposes. Note that I said "origin" of thunder and not resolution. I think the PAM feat's specific rule trumps it though. Step One: Firbolgs are a now a Goliath sub race (temperate rain forests). Range: 90 feet. It was possible to take objects or a nearby willing creature along, provided the creature was willing and that there was enough room at the. Search Search all Forums Search this Forum Search this Thread Tools Jump to Forum Thunder Step question. Blade Ward (): The Dodge action makes this redundant. Earth Tremor. A wave of thunderous force sweeps out from you. Sebagai peminat setia permainan main peranan, anda mungkin sering tertanya-tanya tentang strategi paling berkesan untuk melarikan diri daripada pertemuan rumit atau cara mendekati musuh. You call forth a fey spirit. Thunder Step question. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. I've seen this spell is quite highly rated around in this forum, but I honestly can't think why it would be a good 4th level pick over others (like Greater Invisibility, Polymorph, Wall of Fire). Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Each creature within 10 feet of the space you left must make a Constitution save, taking 3d10 thunder damage on a failure, or half as much on a success. My reading is that Distant Spell modifies the targeting text of all of your Daily Powers. You teleport yourself to an unoccupied space you can see within range. Fog Cloud, Thunderwave. You teleport yourself to an unoccupied space you can see within range. Remove Curse – 3. It requires vocal and somatic components and takes a bonus action to cast. One is that the spell is described as a teleport, and Teleport is impacted by the tomb's shenanigans. → Sorts D&D 5e. Lightning Bolt. Thunder Step – 2. As others have implied, Thunder Step gets away with it because it takes. 2. Innate Spellcasting. Consider the spell thunder step: You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity.